Tyler’s Recommendations: Donald Duck #3
‘The Siege of Nothing Atoll’-when an island-dwelling mad scientist sics his super-weapons on Scrooge’s Money Bin, it’s up to Donald to take the bad guy down!
“IDW has done a fine job bringing back the spirit of my favorite Disney character. This issue starts a new adventure where Donald finds himself as the only line of defense against a mad scientist set on stealing Uncle Scrooge’s money bin. At 40 pages, these issues are a great value, containing a mixture of short and long-form stories of Duckberg’s most famous son.”
Valiant Comics will be announcing a whole slew of new titles today live on periscope. Will be following the announcements and sharing them here. Stay tuned and keep that refresh button handy for all the new Valiant news coming up at 3 PM EST. Continue reading #ValiantSummit Live Blog→
Written by JOSHUA DYSART
Art by DOUG BRAITHWAITE
Cover A (Harada) by RAUL ALLEN (DEC141700)
Cover B (Lord Vine-99) by RAUL ALLEN (DEC141701)
Cover C (Mech Major) by RAUL ALLEN (DEC141702)
Valiant Next Variant by TREVOR HAIRSINE & TOM MULLER (DEC141704)
Character Design Variant by DOUG BRAITHWAITE (DEC141705)
Artist Variant by DOUG BRAITHWAITE (DEC141706)
Blank Cover also available (DEC141703)
Imperium is a series spinning out of and expanding on the Toyo Harada narrative thread of Dysarts previous Valiant series, Harbinger. Since the first issue, one of the most intriguing new elements that Dysart has introduced is Mech Major. Mech Major is an Artificial Intelligence robot who is leery of violence and prefers to be called in Sunlight on Snow. This week, Dysart gives this fascinating character its turn in the spotlight.
In #3, Harada asks Mech Major why he chose Sunlight as Snow as his preferred name. The robot explains that it is linked to one of its earliest memories. It was sitting in a mountain range watching snow melt in the sunlight. It was fascinated by this sight, and not just by the sensation caused by the snow’s beauty. The robot was also aware that the snow’s gleaming was a direct result of its melting, i.e. demise. In such a way, joy and sadness are mixed together into one feeling. The robot wished to preserve this special experience through the name Sunlight on Snow. Continue reading Review of Imperium #3→
HARBINGER #22 (“DEATH OF A RENEGADE” – PART 1)
Written by JOSHUA DYSART
Art by CLAYTON HENRY
Cover by MICHAEL WALSH (FEB141479)
Variant Cover by ZACHARY MONTOYA (FEB141480)
Variant Cover by BARRY KITSON (FEB141481)
“Every day each of us takes the gifts we’ve been given and we try to do the best we can to make our neighbors’ lives just a little bit better. It’s the only point to being human I’ve ever found.” A noble sentiment, right? It appeals to our better natures through its simplicity. We change the world through our little actions, perhaps nothing more than doing a favor for a roommate. It is the day to day that makes a difference. True, there are others who have more power, greater responsibility. Yet, all of their obligations may be boiled down to the same impulse: to use the opportunities available to leave the world a better place.
Another week of December, another best of 2013 list. Today, I shall be reviewing some of the most memorable single issues of the year. The criteria for selection is an issue, whether part of a larger narrative or simply a self-contained tale, that impacted me the most these twelve months. These are not necessarily the best overall stories; some outstanding arcs from 2013 are unrepresented because there was no specific issue that stood out from the others. So, with that in mind, I present a list of 15. First place is a tie between two thematically overlapping choices; the remainder are listed in alphabetical order.
Harbinger: Faith #0 by Joshua Dysart & Robert Gill
Set between the Valiant’s Armor Hunters story and recent development in last month’s Unity, Dysart takes a breather from fast paced events to focus on smaller scale character work. Following the disbanding of The Renegades, Zephyr and Torque featured prominently in Armor Hunters, but were absent from Dysart’s Harbinger: Omegas mini-series. Fans of the characters, such as myself, may have been wondering where they were while their former adversary, Toyo Harada, more or less reset the global geo-political stage. This issue answers those questions.
In the aftermath of their public role assisting the devastated Mexico City, Faith and John are treated as major celebrities upon their arrival in Los Angeles. Though the circumstances were different, both characters came from lonely, isolated backgrounds. Neither were ever the flamboyant personality that their fallen teammate Charlene was. In fact, this inherent shyness is one of the reasons they have made such an appealing couple. However, such similarities can only get you so far, and Dysart soon reveals the cracks beneath the surface. John immediately revels in the newfound attention, while Faith appears more hesitant. He is ecstatic about the possibility of reality TV gig (this was someone who used to daydream of a televised fantasy world dubbed Torquehalla). Faith is more hesitant. She is sincerely grateful for the outpouring of support, yet worries about distractions. She wants to help people, live up to the great responsibility of her powers, like all the superheroes she grew up reading. Only real life is not like a comic book. She tries to assist with a fire, but finds that she is just in the way of “the real heroes”. Meanwhile, former Renegade Kris, languishes in prison.
Dysart uses these differing pre-occupations to chip away at Faith and John’s relationship. They want different things from life, neither of which is wrong. The bloom has come off the rose, and Faith is suddenly faced with some real adult decisions. Deciding the future of any relationship is never easy, let alone your first serious one. In the end, Faith approaches the situation in a mature, poignant manner.
Long time readers know that I am a huge fan of Faith. Ever since her introduction she has been one of the highlights of Dysart’s Harbinger. It is only fitting that he focuses on her for this epilogue to his series. After all the violent trauma The Renegades have endured in the past or how much may still lay in wait for them in the future, Dysart closes with a gentle note of kindness.
Events. We all hate them, right? Now, I don’t mean the actual, honest to god landmarks like Sandman Overture, as my colleague discussed in Hess’ House last week. No, I’m referring to the more manufactured sort. Every time Marvel or DC announces their next mega-storyline, promising that nothing will ever be the same again, we roll our eyes. We’ve heard it before, can recite the drill by heart. A bunch of stuff will happen, some it we’ll follow, some it we won’t. Tie-ins will plead that we give certain neglected titles another chance. Someone will die in the final act. Or maybe death will occur at the beginning as a trigger for the whole mess. Either way, we’ll gripe continually throughout the whole process. “Is this still going on?” “What did that issue have to do with anything?” “Boy, that banner’s ugly.” “Why do they keep doing this?” Well, because we keep buying it, right? We keep sending these events to the top of the sales charts, despite being perpetually disappointed in them.
We might affect this jaded shell of cynicism, however, deep at heart we remain optimistic in our love for comics. We truly want these events to live up to their publisher’s hype and simply be amazing. And every once in awhile our patience is rewarded, as was the case with Valiant’s Harbinger Wars.